Spider-Man (Peter Parker) is an Assassin hero in MARVEL Super War.
Spider Power
Passive: Spider-Man will accumulate energy while moving. Once the energy maxes out, his next basic attack or ability will deal an additional 10(+5*Level) (+30%Bonus Physical Attack) physical damage.
Passive - Spidey Sense: Spider-Man can perceive the position and direction of all surrounding enemy heroes within a certain range.
Passive: After a web bomb hits an enemy hero, it will add a Web Mark that lasts for 3 seconds. Up to one mark can be added when in Hang status. Once 4 Web Marks are accumulated, they will immediately deal 60(+70%Bonus Physical Attack) (+6%Target's Max HP) physical damage to the target and stun them for 1.25 seconds. This effect has a 8-second cooldown.
After using this ability, the next basic attack can pull him to a target, dealing (+100%Physical Attack) physical damage and adding one Web Mark while also reducing this ability's charge time by 2 seconds.
If this ability or a basic attack is used after beginning to fly, he will enter Hang status, during which he can begin flying again.
After using this ability, the next basic attack can pull him to a target, dealing (+100%Physical Attack) physical damage and adding one Web Mark while also reducing this ability's charge time by 2 seconds.
If this ability or a basic attack is used after beginning to fly, he will enter Hang status, during which he can begin flying again.
Spider Power
Passive - Spidey Sense: Spider-Man can perceive the position and direction of all surrounding enemy heroes within a certain range.
Web Shot
Active: Spider-Man shoots four web bombs in the specified direction, dealing 60(+70%Bonus Physical Attack) physical damage to enemies hit. If this ability is used while in Hang status, Spider-Man will shoot a barrage of web bombs at surrounding enemies, dealing 60(+70%Bonus Physical Attack) physical damage to enemies in range.Passive: After a web bomb hits an enemy hero, it will add a Web Mark that lasts for 3 seconds. Up to one mark can be added when in Hang status. Once 4 Web Marks are accumulated, they will immediately deal 60(+70%Bonus Physical Attack) (+6%Target's Max HP) physical damage to the target and stun them for 1.25 seconds. This effect has a 8-second cooldown.
Spidey Flight
When Spider-Man uses this ability on the ground, he will start to fly and gain a 150% acceleration. Long press the ability to extend flight time for up to 1.3 seconds. This ability can be stored up to 2 times.After using this ability, the next basic attack can pull him to a target, dealing (+100%Physical Attack) physical damage and adding one Web Mark while also reducing this ability's charge time by 2 seconds.
If this ability or a basic attack is used after beginning to fly, he will enter Hang status, during which he can begin flying again.
Spidey Flight
When Spider-Man uses this ability on the ground, he will start to fly and gain a 150% acceleration. Long press the ability to extend flight time for up to 1.3 seconds. This ability can be stored up to 2 times.After using this ability, the next basic attack can pull him to a target, dealing (+100%Physical Attack) physical damage and adding one Web Mark while also reducing this ability's charge time by 2 seconds.
If this ability or a basic attack is used after beginning to fly, he will enter Hang status, during which he can begin flying again.
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