MARVEL Super War Hero Profiles: Doctor Strange

MARVEL Super War Hero Profiles: Doctor Strange

Doctor Strange is an Energy hero in MARVEL Super War, Marvel's first MOBA game on mobile, made by NetEase Games.

Cloak of Levitation (Natural Passive)


Cooldown: 270 seconds.

Passive: If Doctor Strange's HP is lower than 35%, each time he receives damage that is higher than 5% of his max HP, the Cloak of Levitation in the direction of the joystick to evade and he becomes immune to all damage. This status lasts 4 seconds.

Time Manipulation (1)


Cooldown: 16/15/14/13/12 seconds.

Cost: 30 EP.

Doctor Strange uses the Time Stone on a specified hero and records their current position and HP. If the target is a friendly hero, time is reversed after 2.25 seconds and the target is returned to their recorded posion and HP. If the target is an enemy hero, time reversed after 1.5 seconds and the target is returned to their recorded position while HP is reduced to 50%.

KO'd heroes will not trigger this effect.

Bolts of Balthakk (2)


Cooldown: 6/5.5/5/4.5/4 seconds.

Cost: 40 EP.

Doctor Strange unleashes Bolts of Balthakk in the specified direction, where it ricochets off the ground one and deals 120/190/260/330/400 (+55% Energy Attack) energy damage to enemies in its path. When the lightning hits an obstacle or passes through a Inter-Demensional Portal, it ricochets one more and deals 120/190/260/330/400 (+55% Energy Attack) energy damage to enemies in its path.

Inter-Demensional Portal (3)


Cooldown: 15/14/13/12/11 seconds.

Cost: 40 EP.

Doctor Strange opens a gateway in front of him and in the specified location, where a hero or ability can be teleported to the other side after brief delay. The gateway will disappear after 4 seconds.

Sorcerer Supreme (Ultimate)


Cooldown: 40 seconds.

Cost: 100 EP.

Doctor Strange conjures a formation to release an orb in the specified direction, dealing 350/500/650 (+75% Energy Attack) energy damage to enemies in its path. Once the orb hits an enemy hero and reaches its farthest distance, it becomes a large formation and call forth a beam that continously attacks enemies within the formation, dealing 125/185/245 (+30% Energy Attack) energy damage every 0.4 seconds for 2 seconds.

Comments