MARVEL Super War Hero Profiles: Namor

Namor (Namor McKenzie) is a Tank hero in MARVEL Super War, Marvel's first MOBA game on mobile, made by NetEase Games.

Namor

Natural Passive: King of Atlantis


Passive: When Namor uses basic attacks on enemy heroes, he creates a pool of water at his target's feet for 4 seconds. This effect can be triggered every 10 seconds.

Passive - Emperor of the Deep: Whenever Namor is in a pool of water of his own creation, he restores 5(+2*Level)(+0.4%[Increases 1% every 5*Level])Target's Missing HP) HP every second and gains 30% movement speed. At the same time, he commands nearby water to surround him, dealing 5(+2*Level)(+1% Bonus Max HP) physical damage to enemies he comes into contact with each second. When out of combat, if Namor enters a river, he gains 10% movement speed.

Ability 1: Raging Tides


CD: 10/9.5/9/8.5.8/7.5/7 secs.

Mana: No Cost.

Namor summons a mighty wave and launches it in the specified direction, dealing 40/100/160/220/280/340/400 (+80% Physical Attack) physical damage to enemies in range and slowing them by 45% for 2 seconds, while creating a pool of water for 4 seconds. If the wave passes through another pool of water, it will travel for an extended distance.

Ability 2: Trident of Neptune


CD: 10 secs.

Mana: No Cost.

Namor thrusts his trident in a specified direction, dealing 10/40/70/100/130/160/190 (+40% Physical Attack) (+8% Target's Max HP) physical damage to enemies in his path and deals 10/40/70/100/130/160/190 (+40% Physical Attack) physical damage to enemies in his path when reacting his trident.

When retracted, if his trident hits enemy heroes in water, they will be pulled to him.

Ultimate Ability: Sub-Mariner Vortex


CD: 60/57/54/51 secs.

Mana: No Cost.

Namor leaps toward a specified enemy hero, creating a whirlpool in the area he lands that exists for 2.5 seconds. Enemies that pass through the whirlpool's outer region take 125/200/275/350 (+35% Bonus Physical Attack) physical damage and are pulled to the whirlpool's center. Damage is reduced to 10 if enemies pass through the whirlpool's outer region multiple times.

If Namor leaves the whirlpool, it will disappear instantly.

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