MARVEL Super War Hero Profiles: The Thing

The Thing (Ben Grimm) is a Tank hero in MARVEL Super War.

The Thing

Hard Rock
Passive: Every 10 seconds, The Thing's next basic attack is enhanced, allowing him to leap toward a specified target and deal 30(+50%Physical Attack) (+3*Level) physical damage to enemies in the area he lands, as well as slowing affected targets by 20% for 1.5 seconds.

Earthquake
The Thing smashes the ground beneath him, fracturing the earth in the specified direction. Enemies in the path are dealt 60(+80%Physical Attack) (+6%Bonus Max HP) physical damage. If the fracture hits an enemy hero, or when reaches its max distance, stone pillars arise along its path, knocking nearby enemies up after a short delay and dealing 30(+40%Physical Attack) (+3%Bonus Max HP) physical damage, while slowing them by 80% for 1.5 seconds.

Quake
The Thing tramples the ground 5 times, each time dealing 25(+30%Physical Attack) physical damage to enemies in range and inflicting a 0.5-second 20% slowing effect. After he finishes trampling, or when using this ability again while still trampling the ground, The Thing leaps in the specified direction, or in the direction of the joystick, dealing 150(+130%Physical Attack) physical damage to enemies in the area he lands.
Each time this ability hits an enemy hero or beast, The Thing gains one layer of a shielding effect that can absorb 40(+4%Bonus Max HP) damage per layer.

Boulder Crash
The Thing quickly charges to a specified location, dealing 70(+25%Physical Attack) physical damage to enemies in his path and knocking them aside. When he reaches his target location, he deals 140(+75%Physical Attack) (+8%Target's Max HP) physical damage to enemies in range and knocks them up for 1 seconds.

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